NACE Competition Council Member Announced
The National Association of Collegiate Esports Appoints New Competition Council Member
Emily Cox, NACE, 816-595-8110, email@example.com
FOR IMMEDIATE RELEASE
Jan. 7, 2021
KANSAS CITY, MO – The National Association of Collegiate Esports (NACE) appointed Lemar Daniels as its new Competition Council member during the December 16, 2020, Board of Directors meeting.
"I'm deeply honored to have been selected by the Board of Directors as a member of the Competition Council,” said Daniels. “I hope to be able to use my previous experiences to help advance NACE's competitive ideals and structure."
Daniels has served as the esports coordinator for Lourdes University located in Sylvania, Ohio, since July 2019. In this position, Daniels helped launch the Great Lakes Esports Conference, develop Lourdes University’s esports program, and implement student-athlete development initiatives.
The NACE Competition Council’s duties include initiating operational policies, providing administrative supervision of NACE associations and committees as assigned, and reviewing and acting on recommendations from said associations and committees. A more complete description of its duties are described in NACE’s constitution and bylaws.
“I am very excited to have Lemar join the Competition Council,” said Competition Council Chair Michael Jones. “He has long been a leader in the varsity space and is a thoughtful contributor to the ongoing dialogue regarding the potential of NACE and its value to our students and member institutions. I am confident he will serve the association and his peers well.”
Daniels’ appointment was made to fill the opening left by Trieu Lai. He will serve on the Competition Council until July 2022 to complete Lai’s tenure.
The National Association of Collegiate Esports (NACE) is a nonprofit membership association organized by and on behalf of our member institutions and is the largest varsity esports association in North America. Together, our members are developing the structure and tools needed to advance collegiate esports in the varsity space.